Oct 19, 2006, 04:32 PM // 16:32 | #1 |
Academy Page
Join Date: Apr 2006
Location: Phila, PA
Guild: KAOS
Profession: N/Me
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Testing Unid Weapons
Last night I got a max damage gold sephis axe (req 8) from a chest run. I am not sure if I should I identify and sell it or sell unidentified. I am wondering if I can go to practice island and test to see what mods it might have before identifying it. (ie-can I take some damage and see if it goes down with the axe on to see if it an armour mod or see if my e regen goes down to see if it is zealous) Do the mods on the unidentified weapon work? I will try this when I get home from work, but thought someone might be able to anwser me now.
thx |
Oct 19, 2006, 04:34 PM // 16:34 | #2 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Yes...
__________________
People are stupid. |
Oct 19, 2006, 05:09 PM // 17:09 | #3 |
Krytan Explorer
Join Date: Aug 2005
Location: Manchester, England
Guild: The Monstrous Fangs (fang)
Profession: N/Mo
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Yup, most people test, which is why I will never buy that Un-id'd req8 chaos axe for 30k.
Because I know its been tested, and it doesnt have that +30 mod or 15^50. The tester wouldnt sell for 30k if it had! |
Oct 19, 2006, 05:51 PM // 17:51 | #4 |
Krytan Explorer
Join Date: May 2006
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i'm good at testing weapons. If u need me to test it for u, i can do it for a small fee .
IGN <--- |
Oct 19, 2006, 06:05 PM // 18:05 | #5 | |
Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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Oct 19, 2006, 06:11 PM // 18:11 | #6 |
Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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I've never bother with this stuff but assume it will do more damage with Wild Blow. Make sure you are not in a stance or enchanted to rule out those 2 mods. I suppose a weapon could be +15% always though, but you'd have the -10 armor or -5 energy factors.
Bah, too much work for me, I don't care about such things, I just ID them. |
Oct 19, 2006, 06:28 PM // 18:28 | #7 | |
Wilds Pathfinder
Join Date: Apr 2006
Location: Milano
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if it's not ^ or always, ppl usualy sell it unidentified. so that chaos axe unid 30k u can bet your mother that is ench, stance, <50, hexed hexed foes or without dmg mod. |
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Oct 19, 2006, 08:04 PM // 20:04 | #8 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Bring an uncustomized 15^50 Axe (like gotten from weaponsmiths or collectors).
Test its Wild Blow dmg. now equip the Sephis Axe, wild blow, if its the same good job, if you really care WHICH dmg mod it is (always or -10attacking or something) then get below 50% health and wild blow again. If it went down..its ^50.. If the wild blow didnt do the same dmg..put a stance on and wild blow again..i thats no good, enchant yourself and wild blow again. If niether of them got the dmg, just sell UNID, none of the other dmg mods are worth anything. |
Oct 19, 2006, 08:32 PM // 20:32 | #9 |
Lion's Arch Merchant
Join Date: May 2005
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Now does testing a weapon for its mods apply to an unidentified shield?
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Oct 19, 2006, 08:35 PM // 20:35 | #10 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Tip. Be a W/N and use sac skills to get below 50% health to test for that.
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Oct 19, 2006, 08:35 PM // 20:35 | #11 |
Frost Gate Guardian
Join Date: Jun 2006
Location: /wiki user:aro
Guild: DBU
Profession: E/
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I tested one weapon once, turned out to be +14^50. Higher req though.
If you test that weapon and it turns out bad, you can keep it to see how Nightfall affects prices. Low req weapons with good skins should go up in price if inscriptions work well. |
Oct 20, 2006, 12:54 AM // 00:54 | #12 |
Echo-mending Master
Join Date: Jun 2006
Guild: Service of Shadows [SOS]
Profession: W/N
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I chestrun a lot. Test EVERYTHING, including caster items, to see if they have desirable mods. Sell the crap unid, got 10k for a 19%/Hexed Unid r8 Plat Bow, 10k for a 20 under 50 GPB, etc. Really not worth IDing otherwise.
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Oct 20, 2006, 03:13 AM // 03:13 | #13 | |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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